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Robert Byrnesuniqueone

Actually it would be nice if it could simply take the kat trackers when in mocap mode from steamvr and emulate vive trackers so they are actually detected by software without kat support added.

Long term though, i could see them being useful as a secondary source of rotation data to combine with driver4vr’s virtual skeleton. Maybe could fill in some blank spots like when too close to kinect for it to see the whole body, etc.