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Your original reply implied that it was impossible to get vive trackers working with a rift S. Furthermore, the Rift S inside-out tracking would not be able to see the vive trackers through software or otherwise, the lighthouses use spinning pulses of lasers to track, the Rift S has no way of sending out those pulses in order to track vive accessories themselves. You *need* the lighthouses in order to track vive pucks, controllers or headsets – however it *is* possible to line them up to the Rift S playspace using OpenVR space calibrator or by slapping a puck on the Rift S and running it through driver to make it tracked with the puck instead of the inside-out tracking.