I’m sorry, Greg.
I’ve done what you say for using colour tracking with psmove(s) and kinect360 (filters an so on). It’s all ok. Really good. But…
I’m using a DK2 with it’s own sensor and when i start SteamVR the “virtual” vive controllers are correctly oriented but far away from me.
Obviously the problem is that I’m using a system for hmd tracking (Oculus sensor) that is different form controllers tracking system (kinect360).
So, how can I align my virtual “hands” with the head? Should I use kinect360 for all, hmd and psmoves, or can I use the rift sensor (smoother!).
Thank you very much.