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2019-05-07 at 22:43
#11039
g-coded
Participant
Thanks Greg. I think even if you got the system/menu gestures working that would free up a couple buttons when using a ‘vr bluetooth controller’ which has limited inputs.
I recently got a ‘vr controller’, and SteamVR treats this as a native input as well and hijacks the inputs. I’m not sure if there is a workaround for this, so I may use SteamVR input for one controller, then use D4VR for the second(Steam doesn’t allow remapping for 2 controllers).